I don't know whether you can set Musescore to use a different audio system (API) or output device than the DAW does, but for this use case there's no reason to. Based on that experience I think ASIO is the wrong choice, maybe unless you're using an external device (maybe an add-on sound card would count) to generate the sound. The instructions provided here: did not work for me - I spent several very frustrating hours repeating each step carefully, with Musescore crashing repeatedly and no sound ever produced. There's a volume knob to the right of the track name. * Make sure each track's volume is turned up high enough to hear something. * Set each track's MIDI channel input to the MIDI channel you picked in Musescore for the corresponding staff or grand staff: Click on Input (at the right of the track controls), then choose *Input: MIDI -> loopMIDI Port -> * I don't think this setting matters for just listening to Musescore (except that it probably should not be set to any of the Record: output choices). * Each track's input should by default be set up to receive MIDI input, but you can check by clicking the Record button (not the Record Armed button mentioned above Record will be over to the right of or below the track name in the track controls). * If you want to record the audio in Reaper, also ensure that each track is set to Record Armed - the corresponding red button at the far left of the track controls should be lit and you can hover over it to check. Click that button to turn on monitoring if it isn't already on. * Ensure each track is set to monitor and play input: To check the monitor status, hover over the little speaker icon at left of the track controls (at least in my case the Record Monitoring button is a little speaker icon there). * Assign each track to a VST instrument: in the track controls, click FX and choose the VST you want. * Create a track for each staff or grandstaff (one track per Musescore grand staff): for each track press Ctrl+T or do Insert->Insert new track (The loopMIDI port is set to "ID 1" by default in my case.) box: loopMIDI Port set to Enabled+Control. + Audio system: WASAPI (Windows 7/8/10/Vista) * Close audio device when stopped checkboxes (2 of them): Unchecked Reaper settings: Options -> Preferences -> Audio (You can have both playing at the same time if you like.) * Play Panel: Master volume turned to 0 so Musescore's soundfont doesn't play simultaneously with the VSTs. Remember that in a Musescore piano grand staff both staves are treated as one and have the same settings in the Mixer, including the MIDI channel. You don't have to assign the staves to channels in sequence, but you will need to keep track of the staff/channel assignments. * Mixer: Check MIDI channel assignments for each staff-each staff should be assigned to a different MIDI channel. * Device: Speakers (or whatever Bluetooth audio device you have connected) Musescore settings: Edit -> Preferences -> I/O * For each output device you want to listen through, click the device, choose Properties -> Advanced and then make sure the checkbox Allow applications to take exclusive control. Windows settings: Control Panel -> Sound I have Windows 10, Musescore 3.6.2, Reaper 6.40, and loopMIDI 1.0.16. Nothing fancy or special here, but the instructions I found elsewhere on did not work for me (see below) so I am documenting here what did. In other words, no need to export MIDI files from Musescore and import them into your DAW. Here's an outline of what works on my system to play/hear/realize a Musescore score in real time by way of VST instruments-on the computer itself, via speakers or headphones, attached directly or by Bluetooth.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |